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Darth Maul 3D Bust - Stylized

This is a complete process of my stylized 3D Darth Maul model. I used Jeff Bunker's concept art of Darth Maul for Disney Infinity, and I break down my entire 3D pipeline from rough blockout's in ZBrush to a completed rendered model in Maya. I have the model in Substance Painter, applying hand-painted textures. I am proud of the sharp and stylized look I was able to replicate. Thanks to Jeff Bunker for the amazing concept art!

Block out for retopology in Maya

Block out for retopology in Maya

Polished retopology and UV unwrapping in Maya

Polished retopology and UV unwrapping in Maya

First rough blockout sculpted in ZBrush

First rough blockout sculpted in ZBrush

Polished sculpture done in ZBrush, using dynamesh and zremesher

Polished sculpture done in ZBrush, using dynamesh and zremesher

Hand painted texture in Substance Painter

Hand painted texture in Substance Painter

Completed render turn-around with original concept art done by Jeff Bunker

Completed render turn-around with original concept art done by Jeff Bunker